Phasing

Teleportation powers

LEVEL

1

Action Points

Ready 3
Aim/Fire 5
Reload
Power: While holding still, you can choose to become completely invisible.System: Anyone trying to see you must make a contested roll. Your Phasing vs their Intelligence.

LEVEL

2

Action Points

Ready 3
Aim/Fire 2
Reload

Power: You can now teleport to any location in Short RangeSystem: Roll Phasing, Game-Master determines difficulty.

LEVEL

3

Action Points

Ready 3
Aim/Fire 2
Reload

Power: You can choose to render objects your touching invisible, along with yourself.System: Anyone trying to see you must make a contested roll. Your Phasing vs their Intelligence.

LEVEL

4

Action Points

Ready 3
Aim/Fire 2
Reload
Power: Teleport yourself and any objects you’re touching within Short range.System: Roll Phasing, Game-Master determines difficulty.

LEVEL

5

Action Points

Ready 3
Aim/Fire 2
Reload
Power: Render an object invisible while it’s in your sightSystem: Anyone trying to see you must make a contested roll. Your Phasing vs their Intelligence.

LEVEL

6

Action Points

Ready 3
Aim/Fire 2
Reload
Power: Teleport any object you can see, to any other location you can see (even if far in the distance)System: Roll Phasing, Game-Master determines difficulty.