Electrokinesis

Manipulate computers and electronics by thought

LEVEL

1

Action Points

Ready 2
Aim/Fire 1
Reload
Power: Temporally disable an electronic device by touching itSystem: Roll Electrokinesis, Game-Master determines difficulty. If successful, the device is disabled for the number of successes in minutes, plus the number of 6’s in hours.

LEVEL

2

Action Points

Ready 4
Aim/Fire 4
Reload

Power: Manipulate the mechanisms of a device by touch, gears, working motors, pistons, hydraulics, etc.System: Roll Electrokinesis, Game-Master determines difficulty.

LEVEL

3

Action Points

Ready 3
Aim/Fire 4
Reload

Power: Manipulate a device’s software code by touch.System: Roll Electrokinesis, Game-Master determines difficulty. If successful, change anything you like about the software.

LEVEL

4

Action Points

Ready 3
Aim/Fire 4
Reload
Power: While touching a device, you can completely control it by thought.System: Roll Electrokinesis, Game-Master determines difficulty.

LEVEL

5

Action Points

Ready 5
Aim/Fire 5
Reload
Power: Fire lightning from your fingertips.System:  Roll Electrokinesis, Game-Master determines difficulty. Damage is Piercing.

Damage: 4 / 1

Range: Short

Type: Heat

LEVEL

6

Action Points

Ready 4
Aim/Fire 5
Reload
Power: Fire lightning from your fingertips. (replaces Level 5’s power)System:  Roll Electrokinesis, Game-Master determines difficulty. Damage is Piercing.

Damage: 6 / 2

Range: Short

Type: Heat